You have some soldiers backing you up at the same time, and there are reams of chest-high walls all around you in case you need them. They use these guys in interesting ways later, making you fight monsters and cultists at the same time (all while hoping the two groups fight each other instead of you), but right at the start you just fight cultists on their own. The game has added some human cultists into the mix in order to toss some gunplay into the game along with your creepy aliens. Dead Space 3 is guilty of the same crap that Skyrim was: the opening is really, really boring. You might not feel that way once you start playing the game. If you’re looking for some bang for your buck, you will get a lot of play for your money with Dead Space 3. Well, Dead Space 3 is still not very scary, but I am happy to admit that it’s an excellent third person action game, one that sucked up a lot of my time. After all, that’s what Resident Evil 6 had been trying to do a couple of months ago, and we all remember how well that went. While they’d had the good sense to toss multiplayer in favor of co-op, I still shook at the idea of making its appeal more universal. The game’s focus had been moved from being survival horror in space to appealing to the broadest fanbase it could possibly hit. I was pretty upset with how little Dead Space 2 scared me, so I wasn’t expecting anything better with the new one. I didn’t go into Dead Space 3 with very high hopes.
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